Thallo
Project description
An original wanderer in a ruined hall where a sword sleeps in a mossy pedestal. Ray-marched, path-traced occlusion, volumetric light, real time in the browser with WebGPU.
An original wanderer in a ruined hall where a sword sleeps in a mossy pedestal. Ray-marched, path-traced occlusion, volumetric light, real time in the browser with WebGPU.