Where Worlds Take Shape

jerome reynet
by jerome reynet · Feb 2026
web

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Where Worlds Take Shape

Project description

I wanted a different way to present my work. So I turned my portfolio into an interactive experience. Instead of showcasing my projects across multiple pages, I chose to create a game that brings together various techniques I wanted to explore: procedural grass, parallax occlusion, gameplay mechanics, and more. Keyboard or gamepad, your choice.

VIDEO
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